![]() It is a remake of the 2005 game Resident Evil 4. Versions for iOS, iPadOS, and macOS are set for release on December 20, 2023. The game was released for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S on March 24, 2023. Even before that, I noticed that it was at 100% before the file was being written.Resident Evil 4 is a 2023 survival horror game developed and published by Capcom. The line ' //lblSyncJobsStatus.Text = percentLabel ' had to be commented out, because it can't update a value started in another thread. Just a note- I was testing in my tv folder to test on larger file sizes. LblSyncJobsStatus.Text = "Did not complete successfully.\n Please contact tech support." ![]() MessageBox.Show("Error: One or more network drives are not attached.","Error") LblSyncJobsStatus.Text = "Completed successfully." string percentLabel = filesAdded + " of "+ fileCount + " completed." percentComplete = filesAdded / fileCount filesAdded++ //increment the count of files added ZipFile.CreateFromDirectory(startPath, zipPath, CompressionLevel.Fastest, true) MessageBox.Show("There are " + fileCountString + " files.","Count Notice.") String fileCountString = Convert.ToString(fileCount) String allfiles = System.IO.Directory.GetFiles(startPath, "*.*", System.IO.SearchOption.AllDirectories) MessageBox.Show("Correct","These 2 paths exist.") įile.Delete(zipPath) //delete existing file in order to save the new one String zipPath = sendPath = (Directory.Exists(startPath) & Directory.Exists(sendPath)) Here is my method: private void btnSyncJobs_Click(object sender, EventArgs e) ![]() If I manually close the program several minutes in, I get a various size temp file depending on how long I wait, so I know that it is writing the file, I just cant figure out how to tell the progress to show the user. I tried various ways of getting the progress to display, but I get nothing. ![]() As a result, I started a new thread to stop that from happening. When I get over 1gb, the gui was freezing. I have tested it, and it works well for small folders. I have this method below, which when the user clicks the button, the program gets a list of files from a path, and zips them to a location (as long as the paths exist) ![]()
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